Wednesday, November 23, 2011

Karanis: the Virtual and the Reality by Willeke Wendrich |J.E.M.F. Bos, K.M. Pansire

Abstract
Since Fall 2005, a team at the Experiential Technology Center of the University of California, Los Angeles (UCLA), and archaeologists from the UCLA and the Rijksuniversiteit Groningen (RUG) expedition to Fayum have been creating a Virtual Reality model of the ancient town of Karanis. The model has multiple purposes, perhaps the most innovative being its future use as a management tool for the archaeological site. The model will aide in monitoring the decay of the town since the early 20th century, and in reconstructing the buildings, but it will also be used to study aspects of routing and the use of space, as well as a way of explaining architecture, principles of stratigraphy, and life in the ancient town to students. These seemingly disparate aspects of the VR model all aid the compilation of a site management plan for Karanis. This short paper presents a work in progress, envisioning the full potential that 3D technology implies.

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